Pages: [1] 2 3 4 5 |
1. Swarm Problem - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Al the destroyer wrote: RA Drahcir wrote: you got to be a bad tanker to lose one to a single AVer. Use your environment and modules and you would never get taken out by a single infantryman. you don't see dropsuits sit...
- by Al the destroyer - at 2015.06.02 19:52:00
|
2. Swarm Problem - in Feedback/Requests [original thread]
RA Drahcir wrote: you got to be a bad tanker to lose one to a single AVer. Use your environment and modules and you would never get taken out by a single infantryman. you don't see dropsuits sitting out in the open expecting to tank all damage ...
- by Al the destroyer - at 2015.06.02 16:51:00
|
3. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Cross Atu wrote: CCP Rattati wrote: I kind of wish we had a support weapon slot, for MD's, LR, PLC, Shotgun, Sniper and Swarm, to distinguish from "Rifles". Then Logis could be good at them, and bad at the others. Can we just make the repa...
- by Al the destroyer - at 2015.05.29 20:04:00
|
4. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Luk Manag wrote: Al the destroyer wrote: Luk Manag wrote: Weapon range is an extremely important factor. A 25% reduction in weapons range on a logi would stop the slayer logi FoTM. I'm not sure this would be the right direction to go bu...
- by Al the destroyer - at 2015.05.29 15:07:00
|
5. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Luk Manag wrote: Weapon range is an extremely important factor. A 25% reduction in weapons range on a logi would stop the slayer logi FoTM. I'm not sure this would be the right direction to go but I see where you're coming from.
- by Al the destroyer - at 2015.05.29 14:32:00
|
6. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Regis Blackbird wrote: MINA Longstrike wrote: I'd like to remind people that the primary argument for the amarr keeping their sidearm last time was to defend their uplinks... with the changes to bandwidth and the MASSIVE buffs to carried equ...
- by Al the destroyer - at 2015.05.29 14:26:00
|
7. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Haerr wrote: Just going to echo what most seem to be on board with: All Logis 4 Equipment slots 1 Light Weapon slot 0 Sidearm slot 1 Grenade slot Edit: The extra low and missing equipment slot on the Caldari Logistics coupled with the missi...
- by Al the destroyer - at 2015.05.29 12:15:00
|
8. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: Al the destroyer wrote: It don't matter what gun I use lol I use an exile in PC brah so I'll say what I want when I want got it and like I said I'm not for sidearm only logi read my responses again I just don't want equipm...
- by Al the destroyer - at 2015.05.29 11:12:00
|
9. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: CCP Rattati wrote: I kind of wish we had a support weapon slot, for MD's, LR, PLC, Shotgun, Sniper and Swarm, to distinguish from "Rifles". Then Logis could be good at them, and bad at the others. All of those weapons ha...
- by Al the destroyer - at 2015.05.29 03:24:00
|
10. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: I kind of wish we had a support weapon slot, for MD's, LR, PLC, Shotgun, Sniper and Swarm, to distinguish from "Rifles". Then Logis could be good at them, and bad at the others. I'm down can you do it?
- by Al the destroyer - at 2015.05.29 00:17:00
|
11. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Regis Blackbird wrote: Pokey Dravon wrote: Regis Blackbird wrote: Tesfa Alem wrote: No. Hell no . Most all dedicated Logis dont want the amarr to lose a light weapon and a sidearm , let alone making all of the logis sidearm only. P...
- by Al the destroyer - at 2015.05.28 23:06:00
|
12. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
MINA Longstrike wrote: Regis Blackbird wrote: Making Logis Sidearm only but retaining the grenade slot I think is the step in the right direction. We have excellent Sidearms now, and when I need to switch to a weapon in my Logi suite I'm us...
- by Al the destroyer - at 2015.05.28 22:40:00
|
13. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
CommanderBolt wrote: It's at times like this when I read through threads such as this one that I find myself with my face in my palm, shaking my head. There are a few good ideas being talked about but I see so many ideas that make me think, "...
- by Al the destroyer - at 2015.05.28 19:56:00
|
14. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: Whats this about logis losing grenades? Whats an actual valid reason? Are logis getting a disporpotionate number of grenade kills? Are they fluxing too much equipment? Grenades are just as defensive as they are offensive. Cl...
- by Al the destroyer - at 2015.05.28 19:21:00
|
15. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Al the destroyer wrote: Iron Wolf Saber wrote: Nade lost on logis and giving them all side arms instead would make them distinctively disadvantaged vs an assault. ^^^^ this is NOT a good idea at all. A logi needs...
- by Al the destroyer - at 2015.05.28 18:41:00
|
16. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Nade lost on logis and giving them all side arms instead would make them distinctively disadvantaged vs an assault. ^^^^ this is NOT a good idea at all. A logi needs a grenade for tank spam and eguipment clearing!! I h...
- by Al the destroyer - at 2015.05.28 15:15:00
|
17. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I still don't like APEX suits being superior to standard suits. It's a bit pay-to-win. Before APEX suits, Dust had a very fair microtransaction model. Let's stay on topic I'm sure there are other threads discussing PTW
- by Al the destroyer - at 2015.05.26 18:22:00
|
18. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Banjo Robertson wrote: My only concern is that you lay out a proper course of what you will do with the BPO dropsuits players have already purchased. My prefered course of action would be that each dropsuit BPO gets converted into a power cor...
- by Al the destroyer - at 2015.05.26 17:16:00
|
19. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: Simple Trading as I define it is go to item in assets press X send item to Contact (not player) select qty send are you sure yes Not perfect but a helluva start I'll take it!
- by Al the destroyer - at 2015.02.09 18:10:00
|
20. Thread under Construction (Second attempt) - in Feedback/Requests [original thread]
It would be cool, if you own land, to be able to set up you're own corp battles. Like being able set up battles with player limits, meta limits, isk wagering stuff like that. It would make it worth it to have a district. You could hold grudge matc...
- by Al the destroyer - at 2015.01.10 04:41:00
|
Pages: [1] 2 3 4 5 |
First page | Previous page | Next page | Last page |